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	<title>Comments on: Interface Improvements</title>
	<atom:link href="http://www.urbansquall.com/blog/2009/05/29/interface-improvements/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/</link>
	<description>indie flash game company</description>
	<lastBuildDate>Sun, 21 Mar 2010 07:51:48 -0700</lastBuildDate>
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		<title>By: Okey</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-615</link>
		<dc:creator>Okey</dc:creator>
		<pubDate>Thu, 11 Jun 2009 10:38:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-615</guid>
		<description>&lt;p&gt;thank you this blog is very good. i like this blog.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>thank you this blog is very good. i like this blog.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: BattalionAdmiral</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-609</link>
		<dc:creator>BattalionAdmiral</dc:creator>
		<pubDate>Thu, 11 Jun 2009 03:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-609</guid>
		<description>&lt;p&gt;I like the new interface, I played Battalion Skirmish and found the data on your vehicles strengths and weaknesses while building very useful. I also like the danger indicator, it helps find targets in range even when you&#039;re fixing something... although, when I first played Skirmish I thought it showed best enemies to attack, but still it&#039;s great:) Can&#039;t wait for Battalion Arena!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I like the new interface, I played Battalion Skirmish and found the data on your vehicles strengths and weaknesses while building very useful. I also like the danger indicator, it helps find targets in range even when you&#8217;re fixing something&#8230; although, when I first played Skirmish I thought it showed best enemies to attack, but still it&#8217;s great:) Can&#8217;t wait for Battalion Arena!</p>]]></content:encoded>
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	<item>
		<title>By: Sup Dog!!!!!</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-597</link>
		<dc:creator>Sup Dog!!!!!</dc:creator>
		<pubDate>Mon, 08 Jun 2009 18:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-597</guid>
		<description>&lt;p&gt;Wait were is the raptor or other planes or are the planes going to be medium macthed to the flak tank i thought flak was amzingly effective against planes p.s. the flak tank looks realy good when compared to the ones on nemisis&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Wait were is the raptor or other planes or are the planes going to be medium macthed to the flak tank i thought flak was amzingly effective against planes p.s. the flak tank looks realy good when compared to the ones on nemisis</p>]]></content:encoded>
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	<item>
		<title>By: Sup Dog!!!!!</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-589</link>
		<dc:creator>Sup Dog!!!!!</dc:creator>
		<pubDate>Mon, 08 Jun 2009 14:53:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-589</guid>
		<description>&lt;p&gt;Very good. I like that feature.P.S. read other commits posted by Sup Dog!!!!!
user interface has one and i think one on another near the begining&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Very good. I like that feature.P.S. read other commits posted by Sup Dog!!!!!
user interface has one and i think one on another near the begining</p>]]></content:encoded>
	</item>
	<item>
		<title>By: useminename</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-579</link>
		<dc:creator>useminename</dc:creator>
		<pubDate>Sat, 06 Jun 2009 22:17:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-579</guid>
		<description>&lt;p&gt;nice!!!and this photo is of the konkregate&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>nice!!!and this photo is of the konkregate</p>]]></content:encoded>
	</item>
	<item>
		<title>By: sfdfsdsdsdfsd</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-574</link>
		<dc:creator>sfdfsdsdsdfsd</dc:creator>
		<pubDate>Fri, 05 Jun 2009 23:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-574</guid>
		<description>&lt;p&gt;the game is VG&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>the game is VG</p>]]></content:encoded>
	</item>
	<item>
		<title>By: scarmichael</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-569</link>
		<dc:creator>scarmichael</dc:creator>
		<pubDate>Thu, 04 Jun 2009 17:07:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-569</guid>
		<description>&lt;p&gt;All I can tell you guys is soon. It&#039;s vague, but a lot of work is happening and it won&#039;t be too long.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>All I can tell you guys is soon. It&#8217;s vague, but a lot of work is happening and it won&#8217;t be too long.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: william</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-548</link>
		<dc:creator>william</dc:creator>
		<pubDate>Tue, 02 Jun 2009 17:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-548</guid>
		<description>&lt;p&gt;yeah, like i said, can i get a general date on when it will be released?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>yeah, like i said, can i get a general date on when it will be released?</p>]]></content:encoded>
	</item>
	<item>
		<title>By: scarmichael</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-545</link>
		<dc:creator>scarmichael</dc:creator>
		<pubDate>Mon, 01 Jun 2009 19:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-545</guid>
		<description>&lt;p&gt;Oh don&#039;t worry. We&#039;ve got plenty more maps and plenty more scenarios coming your way. I think you&#039;ll be pretty pleased.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Oh don&#8217;t worry. We&#8217;ve got plenty more maps and plenty more scenarios coming your way. I think you&#8217;ll be pretty pleased.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: bennyYuni</title>
		<link>http://www.urbansquall.com/blog/2009/05/29/interface-improvements/comment-page-1/#comment-544</link>
		<dc:creator>bennyYuni</dc:creator>
		<pubDate>Mon, 01 Jun 2009 18:52:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.urbansquall.com/blog/?p=101#comment-544</guid>
		<description>&lt;p&gt;it&#039;s a great game.  I personally just want more maps/scenarios, not more features, the games had a good balance.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>it&#8217;s a great game.  I personally just want more maps/scenarios, not more features, the games had a good balance.</p>]]></content:encoded>
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