Archive for June, 2009
Premium and Elite
Battalion Arena will have a ton of great content available for everyone. Unlimited multiplayer combat, ranked matches, access to player-created maps and on and on and on. We’re also going to be introducing two levels of membership for Battalion: Arena—Premium and Elite accounts.
What do each of our account types get you? I’m glad you asked. [...]
Game Styles
Battalion: Arena features new units, new maps, totally recoded AI, new graphics, new interface, map editor and on and on and on. But you already know all that. What you might not have known is that you’ll be able to create maps to play two different styles of Battalion, depending on what you’re in the [...]
Game Modes Galore!
We recently revealed the map editor for Battalion: Arena, and talked about how it’s the kind of thing that can make a great game even better, by allowing gamers to expand and continue their experience with their own creations. Well, that’s a big focus for us here: how can we ensure that you can get [...]
The New Map Editor
There are a lot of things that make for a good multiplayer game. Balanced combat. Cool units. Nice interface. I could keep going on and on. What you need for it to become truly great, though, is something to give it legs, something to make it fun for a long time. How do you do [...]
Double Feature – Robo Riot for the iPhone and Battalion: Skirmish
Editors Note: This post was entirely meant to be published a couple weeks back. Two new exciting Urbansquall items. First is our first ever iPhone game, Robo Riot! The iPhone port of this addictive arcade puzzler turned out great. We like it and hope you will, too. We also have Battalion: Skirmish. Itching to see [...]

