Author Archive
Co-op in Arena
Sure, it’s great to square off and go head to head with a buddy to see who is the better general. But sometimes you don’t want to destroy your buddies when you game. It’s nice to get to team up and take on the enemy together. And that, my friends, is why we’re announcing the [...]
Game Scripting – Part 4 – The Guide! – Chapter 2
Last week in the guide, we covered how to create your first tag, for dialog, as well as some basics for the system. If you’re new to this guide, I highly recommend reading at least last week’s entry, but ideally you’d also check out the first intro post. And of course, the guide itself is [...]
Game Scripting – Part 3 – The Guide!
Here we go! Two weeks ago, we introduced you to the concept of scripting. And last week we gave you the guide. This week we’re going to start to break things down nice and slow and make sure that everything is clear. To start, we’re going to look at the absolute basics of scripting.
Scripting in [...]
Battalion: Arena in Open Beta!
We’re pleased to announce that Battalion: Arena is now in open beta. This means that anyone and everyone can sample the game simply by heading here: http://www.kongregate.com/games/urbansquall/battalion-arena
No need to send Urban private messages anymore, just head to the above URL and get playing. You should have plenty more people to play alongside as well, as [...]
Game Scripting – Part 2
For this post, we’re going to tackle things a bit differently. We’ve got a little technical PDF write-up that we’ve made that breaks down what scripting does, and we’re going to post that for you dudes and dudettes.
We’ll let you download this, read it over and absorb things and then next week I’ll be back [...]

